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Chess Service

The Chess Service is a microservice built with Kotlin and Spring Boot that provides functionality for managing chess-related data and operations. It is part of the larger microservices architecture.

Components

The Chess Service consists of several key components:

Application Logic (app)

  • Account Management: Handles user accounts and authentication for chess players.

  • Chess Engine Integration: Interfaces with chess engines for analysis and move generation.

  • Event Management: Manages chess events such as tournaments and matches.

  • Event Category Management: Organizes events into categories.

  • Game Management: Handles chess games, including moves, positions, and game states.

  • Opening Management: Manages chess openings, variations, and move sequences.

  • Person Management: Handles information about chess players and other individuals.

APIs (apis)

Contains API interfaces and clients for communicating with other services or external systems.

Database (database)

Manages the persistence of chess-related data, including entities and repositories for:

  • Events

  • Event Categories

  • Games

  • Openings

  • Players

  • Moves

Security (security)

Handles authentication, authorization, and other security-related functionality specific to the Chess Service.

REST Endpoints

The Chess Service exposes several REST endpoints for interacting with the service, including:

  • Endpoints for managing chess openings and moves

  • Endpoints for managing chess games

  • Endpoints for managing chess events and categories

  • Endpoints for player information

Technologies

  • Kotlin

  • Spring Boot

  • Spring Data JPA

  • RESTful APIs

  • Docker for containerization

Last modified: 26 April 2025